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Virtual Reality RSS FeedsAuthoring Branching Storylines for Training Applications - Progress in the area of interactive training applications has led to the formulation of methodologies that have been successfully transitioned out of research labs and into the practices of commercial developers. This paper reviews the academic origins of a methodology for developing training applications that incorporate branching storylines to engage users in a first-person learn-by-doing experience, originally referred to as Outcome-Driven Simulations. Innovations and modifications to this methodology from the commercial sector are then reviewed, and the steps in this methodology are described, as implemented in current best practices. New research efforts based on this methodology are examined, including the introduction of natural language processing technology to enable human-computer conversations and the integration of branching storylines into real-time virtual reality environments....Feed Source: whitepapers.techrepublic.com.com Leveraging Presence in the Design of Mobile Services: Challenges, Opportunities, and Value Creation - The growing interest in presence stems from the enormous success of instant messaging and its natural evolution toward presence-based applications which leverage real-time information about user, system, or device to enable users and applications to make more intelligent decisions about information and request routing. The cumulative research on presence has failed to consider the implications of presence in the mobile environment and as such presence has been largely misunderstood and misapplied in the industry practices. This paper addresses this problem by explaining what presence is, how it relates to the mobile environment, and how it can increase value to the users of mobile services and applications.... The Petri Net Model for the Collaborative Virtual Environment on the Web - This paper presents a Petri Net model to analyze the workflow of a web-based multiple participants virtual environment. The presented approach not only can conspicuously help the developer to comprehend the interaction relationship between the client-server virtual environments but also to easily construct a shared virtual world. Based on the presented Petri Net model, an architecture is proposed for the collaborative virtual environment and a multiple user 3D web browsing system, called the SharedWeb system is implemented. Problems of providing the multi-user interaction on the Web and the solutions proposed by the Petri Net model are fully elaborated here.... Routing: Transitioning to IPv6 Now - Of all the benefits that IPv6 promises for next-generation networkingautoconfiguration, limitless addresses, mobilityits ability to recreate end-to-end communications will be among its greatest contributions. By re-enabling direct peer-to-peer communications, IPv6 will be the catalyst for a new generation of shared-experience applicationsvirtual concerts, video meetings, online video classes, and real-time gamingusing voice, video, and presence-based technology that far transcend today's early-stage applications.
... Artificial Intelligence? - More and more young adults will be learning at least some of their social skills online. And that simple idea has far-reaching and fascinating implications. Let's look at those who are serious online gamers and at the people who interact with them. This group doesn't just include kids who play so-called 'twitch' games that improve reflexes. It's also made up of thousands of people building individual skills and learning teamwork in so-called massively multiplayer online games in persistent worlds.... Equator Website - Multiple projects by UK university consortium exploring multiple connections between the virtual and physical worlds.
Link: Equator Website
... jasch - codespace - Nice motion / sound visualisation
Link: jasch - codespace
... Project at UCL - VR Lab - dreamproductsco.com - dreamproductsco.com
... Biota.org - Karl Sims? Evolving Virtual Creatures and Breve - Biota.org - Karl Sims’ Evolving Virtual Creatures
Early virtual creatures and Artifical Life projects by Karl Sims.
Check out Breve, the work of Jon Klein: Real time a-life simulations in a realtime 3D environment.
Link: http://www.spiderland.org/
and
Link: http://www.spiderland.org/lsystem/
... Christa Sommerer & Laurent Mignonneau - Fab VR and A-Life work from MIT artist/researchers:
Link: FrameSet
... Ernst Haeckel high res images with alpha - Controversial Victorian biologist Ernst Haeckel’s drawings of organic forms that resemble the algorithmic, generative computer art of William Latham
Link to high res images: Image Index
William Latham wrote the book “Evolutionary Art And Computers”. Latham’s own web-presence has disappeared but traces of his work exist on the web.
... Algorithmic Botany - Plants in Virtual Space - Links: Algorithmic Botany: Publications
A great resource looking at the mathematical basis of certain organic forms.
... L-systems - Organic Modelling for Virtual Worlds - Link: L-system - Wikipedia, the free encyclopedia
Lindenmayer systems, better known as l-systems, describe generative, algorithmic process that can be used to produces visualisations of organic patterns like trees, ferns, leaves and other mathematically derived, recursive shapes. Some 3D software, like Maya and xFrog, use l-systems to produces 3D trees through mathematic processes.
... holograms, transparent screens and 3D laser projections - holograms, transparent screens and 3D laser projections
A creative resource with loads of potential for students exploring video projection and those seeking to creative illusions of holographic projection.
... Spatialisation - Spatialisation
Excellent quotation that orientates our minds to think about the ’spatialisation’ of forms within digital culture…
“SPATIALISATION. The overall trend of computer culture is to spatialise all representations and experiences. The library is replaced by cyberspace; narrative is equated with traveling through space (”Myst”); all kinds of data are rendered in three dimensions through computer visualiz... Copyright © 2009, Web Business Pro. All Rights Reserved. |